Hamlet - The Village Building Game

Description

Hamlet is a medium-weight competitive village builder where players are communally turning their Hamlet into a bustling little town. In this tile placing game, players construct buildings that everyone can use to create materials, refine resources, earn money and make important deliveries to construct Hamlet’s big landmark - the Church.

Hamlet features irregularly shaped tiles that connect without a grid to form a completely different village every time. The tile placement organically creates interconnecting paths that the villagers use to transport resources across the village. This leads players to construct boards where no two games will ever feel the same. Since the buildings are communal, this also creates a fluid economy, where players are always working hard to provide the village with the resources that are most needed. 

The game is designed by David Chircop (Petrichor, The Pursuit of Happiness) and plays between 1 and 4 players.

Product form

Hamlet is a medium-weight competitive village builder where players are communally turning their Hamlet into a bustling little town. In... Read more

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$55.00 Excl. tax

    • Free delivery anywhere in Canada on orders over $200
    • Ships from our store in downtown Toronto.
    • 14 days return policy*

      Description

      Hamlet is a medium-weight competitive village builder where players are communally turning their Hamlet into a bustling little town. In this tile placing game, players construct buildings that everyone can use to create materials, refine resources, earn money and make important deliveries to construct Hamlet’s big landmark - the Church.

      Hamlet features irregularly shaped tiles that connect without a grid to form a completely different village every time. The tile placement organically creates interconnecting paths that the villagers use to transport resources across the village. This leads players to construct boards where no two games will ever feel the same. Since the buildings are communal, this also creates a fluid economy, where players are always working hard to provide the village with the resources that are most needed. 

      The game is designed by David Chircop (Petrichor, The Pursuit of Happiness) and plays between 1 and 4 players.

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